Talk
Performance Measurement in Game Engines and Profiling Tools
Vladislav Gordienko
Lesta Games
Filipp Belozerov
Lesta Games
Lesta Games
Vladislav has been into gamdev for over 13 years. He has about 10 years of experience in C++. He started his way with 3D-modelling and animation, in parallel studied game engines. Later he switched to C++ through scripting to automate the work on animation. Vladislav successfully used C++ in developing game engines both for low-level systems with assembly inserts and for writing high-level game logic.
He has been with the company for about 8 years. He was involved in game engine, tools and graphics development. Now he heads the Tech & Tools team on the World of Ships project.
Lesta Games
Lesta Games