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Pavel Popov
Company: CarX Technologies
He was introduced to C++ at Intel's iLab course in 2017. Since 2022, he has been teaching C++ at MIPT.
Pavel started his professional career with an internship at Illogic in Turin and then realised that he was interested in computer graphics in conjunction with C++ development.
He developed a library for displaying oil well drilling trajectories. In 2021, he entered the MIPT master's programme related to game development and moved to Gaijin Entertainment, where he spent 2.5 years improving the proprietary engine and rendering in particular.