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Alexander Pirogov
JetBrains
Spent marvelous 8 years in game development industry, but enough is enough. Currently working at JetBrains, on IDE for Game Developers, Rider for Unreal Engine.
Talks from 2020 Moscow season
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Effective continuous fuzzing — C++
Evgeny Pats
GitLab (Previously Fuzzit)
Other talks
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Conversation in the studio about C++ in GamеDev
Andrey Aksenov
Avito && Sphinx
Vladimir Atamanov
Google
Kirill Shabordin
Cliliz::W4
Alexander Pirogov
JetBrains
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Everything you know about colour is wrong
Guy Davidson
Creative Assembly