Denis Panin
Company: NVIDIA
We will get to know vcpkg, look at its pros and cons, understand how to work its integration with MSbuild (also see how it's done in Conan). Based on this knowledge we will analyze a scenario that allowed our projects to migrate from monorepo using some little-known features of vcpkg. Also, we will see the opportunities of versioning and using different versions of libraries (something that vcpkg doesn't know) and we will design a scenario of migrating and installing frameworks that compete with Conan and works better in some places.
Company: NVIDIA