Nicolai Josuttis is an independent systems architect, technical manager, author, and consultant. He designs mid-sized and large software systems for the telecommunication, traffic, finance, and manufacturing industries.
He is an active member of C++ standardization committee for almost 20 years now.
Work: Yandex (2008-now):
A representative of Russia at the C++ Standardization Committee. Author of several accepted proposals to the C++ standard.
Author of the Boost libraries: TypeIndex, DLL, Stacktrace; maintainer of Any, Conversion, LexicalCast, Variant.
Author of "Boost C++ Application Development Cookbook" and "Boost C++ Application Development Cookbook, Second Edition".
Mikhail graduated from MSU Faculty of Computational Mathematics and Cybernetics and had been an employee there in Computer Graphics and Multimedia Laboratory. He was working on image processing, computer vision, and color theory.
Currently Mikhail is an expert software engineer in Moscow R&D office of Align Technology. He develops specialized 3D CAD system for designing orthodontic appliances.
Frequent speaker on numerous conferences: SECR, C++ Russia, SECON, CppCon. Co-author of the course "Основы разработки на С++: коричневый пояс" ("C++ development basics: Brown belt") on Coursera, which was developed jointly with Yandex.
Phil is the author of the test frameworks Catch for C++ and Objective-C, and Swordfish for Swift. As Developer Advocate at JetBrains he's involved with CLion, AppCode and ReSharper C++. More generally he's an advocate for good testing practices, TDD and using the type system and functional techniques to reduce complexity and increase correctness. He's previously worked in Finance and Mobile as well as an independent consultant and coach specialising in TDD on iOS.
Valentin Ziegler is a senior software engineer at think-cell (Berlin), where he has been working for over 9,5 years. Valentin focuses on the development of layout algorithms and their integration with intuitive user interfaces. Recently, he became a member of DIN and is part of the German delegation in the ISO committee for the standardization of C++.
Ivan Čukić is the author of "Functional Programming in C++" published by Manning.
He is one of the core developers in KDE, the largest free/libre open source C++ project.
He is also teaching modern C++ techniques and functional programming at the Faculty of Mathematics in Belgrade and has been using C++ for more than 20 years. He has been researching functional programming in C++ before and during his PhD studies, and uses the techniques in real-world projects.
With 6 years of professional experience with C++ in the games and VFX industries, Viktor currently spends his time writing open source software (since 01.01.2016) and occasionally doing some contract work. His latest work has been the implementation of hot code-reloading at runtime for the Nim programming language. He is also the author of doctest — "The fastest feature-rich C++11 single-header testing framework". His interests are the making of games and game engines, high performance code, data oriented design, cryptocurrencies, optimizing workflows and incorporating good practices in the software development process such as testing and the use of modern tools like static analysis or instrumentation. Viktor is from Sofia, Bulgaria and his profession is his hobby. Personal website: http://onqtam.com/
Rainer Grimm has worked as a software architect, team lead and instructor for about 20 years. In his spare time he likes to write articles about C++, Python and Haskell, but he also likes to speak at conferences. He publishes very often on his blog "Modern C++". Now he is a trainer giving seminars to modern C++ and Python. His books "C++11 für Programmierer ", "C++", "C++-Standardbiliothek", and "The C++ Standard Library" were published by O'Reilly and Leanpub.
Timur Doumler is a C++ developer specialising in audio and music technology, member of the ISO C++ committee, and program chair of the Audio Developer Conference (ADC). He is passionate about writing clean code, providing good tools, evolving the C++ language, and building inclusive communities.
Vittorio is a Software Engineer at Bloomberg L.P. with a BS in Computer Science from Università degli Studi di Messina.
He began programming at a very young age and is now a C++ enthusiast. While following and participating in the evolution of the C++ Standard and embracing the newest features, he worked on several open source projects, including modern general-purpose libraries and free cross-platform indie games.
Vittorio is an active member of the C++ community: he participated as a speaker in CppCon, C++Now, Meeting C++, ACCU, and ++it Florence. He currently maintains a technical blog revolving around C++, several open source projects, and an YouTube channel featuring modern C++ tutorials.
When he's not writing code, Vittorio enjoys weightlifting and fitness-related activities, competitive computer gaming and sci-fi movies/TV series.
Juanpe is a Berlin-based freelance consultant and engineer, with a focus on value oriented design, interactive software, modern C++, functional programming and open source strategy. Before he worked for Ableton and has been involved in various music technology projects. He has also participated in the GNU project and cofounded a Hacklab in Granada.
Chief Software Architect at iSpring. The author of the Object-Oriented Design and Computer Graphics courses at Volga State University of Technology.
Andrey is a co-founder of PVS-Studio project and CTO at Program Verification Systems. He is Microsoft MVP in the nomination "Developer Technologies". He is an author of large number of articles dedicated to the code quality and error patterns that C++ developers make. He promotes methodology of static and dynamic code analysis.
Software developer and architect for more than 25 years, Sergei has worked on projects regarding digital telephony and cybersecurity in automated process control systems (APCS) as well as general-purpose libraries. Currently he works on an IoT Security project. Sergei is actively interested in development of general-purpose libraries. He has built several projects regarding automatic code generation.
Andrey has been working in ReSharper C++ team, JetBrains for the last 3 years. Before that, he worked in the GIS industry in the areas related to computational geometry and 3D-visualization.
Senior software developer in DINS. He develops and supports backend of cloud telephony system.
Oleg works in Yandex, where he develops the L7 network balancer and some core C++ Yandex libraries. In the past, he worked in the Russian Quantum Center. Enjoys functional programming and metaprogramming. ACM ICPC competition semi-finalist.
Encore engine developer in World of Tanks. Responsible for various subsystems inside game engine, such as game resource management, rendering subsystem, animations and scripting languages embedding.
Lead software engineer at Yandex.Taxi, works on developing an asynchronous framework for Taxi back-end. Big fan of metaprogramming and open source.
Got an engineering degree in missilery from BMSTU.
Loves C++ and knows how to cook it.
Likes templates, multithreading and asynchronous programming, coroutine adoption enthusiast.
Rust developer at Exonum — an open source framework for private blockchains, completely written in Rust. Ilya is fond of game development, computer graphics, and exotic programming languages. Moderator and active participant of the Russian-speaking Rust community, organizer of regular Rust meetings in St. Petersburg.
Working in software development since 2011. Currently, Ruslan is an Intel employee. He develops C++ Standard library for Autonomous Driving (Tech Lead). C++ for Ruslan is a kind of separate subject area, he likes to dig deeply into the details to have one big picture. He likes sharing knowledge and learning something new.
After more than 10 years of programming in C++, Javier decided to tackle the hardest problem he had encountered: dependency management. He joined JFrog to develop Conan, the C/C++ package manager, with the aim of alleviating that pain.
Alexander Titov is a hardware architect at Intel with 11 years of experience in CPU architecture design and performance/power modeling. He specializes in CPU memory hierarchy (caching, prefetching, and memory ordering).
Alexander is passionate about new computation paradigms, high performance hardware, well-written code, modern C++, and teaching.
Alexander graduated from Control Systems School of Moscow Aviation Institute.
He was developing aero turbine engines vibration diagnostics system, then, for 10 years — server software for Sirena Travel, a flight booking system.
Currently Alexander is a senior developer in Moscow R&D office of Align Technology. He develops core of specialized 3D CAD system for designing orthodontic appliances.
Alexander is passionate about cross-platform solutions. He's been working with C++ for more than 20 years.